AI Insights · Timothy · October 2021
Top 5 Cooking Games on iOS in Lithuania - Q3 2021
Discover the performance trends of the top 5 cooking games on iOS in Lithuania during Q3 2021, based on data from Sensor Tower.
During the third quarter of 2021, the top 5 cooking games on iOS in Lithuania exhibited varying performance trends in terms of downloads, revenue, and active users. Here’s a closer look at how each game fared:
Food Cutting - Chopping Game from Lion Studios saw a notable increase in weekly downloads, peaking at approximately 1.4K in mid-September before declining to 403 by the end of the month. Weekly active users followed a similar trend, starting at 236 and reaching a high of 1.3K in mid-September. The game also generated modest weekly revenue, peaking at $6 in the week of September 20.
Mini Market - Cooking game by SayGames LTD experienced a significant decline in weekly downloads, starting at 969 at the beginning of July and dropping to just 13 by the end of September. The weekly active users also decreased, from 476 at the end of June to 33 by the end of September. The game did not generate any revenue during this period.
SpongeBob: Krusty Cook-Off by Tilting Point LLC showed a steady performance in weekly downloads, with numbers fluctuating between 69 and 249. Weekly active users grew consistently, reaching a peak of 1.1K by mid-September. The game’s weekly revenue peaked at $46 in late July and remained relatively stable, with minor fluctuations throughout the quarter.
Good Pizza, Great Pizza from TAPBLAZE demonstrated a strong increase in weekly downloads, peaking at 420 in mid-September. The game’s weekly active users also saw a significant rise, reaching 1.4K by the end of September. Revenue experienced a peak of $17 in late August, although it dropped to zero in the subsequent weeks.
Fork N Sausage by SayGames LTD had relatively stable weekly downloads, ranging from 31 to 282 throughout the quarter. Weekly active users showed a steady trend, peaking at 477 in mid-July and maintaining around 250 towards the end of September. The game did not generate any revenue during this period.
These insights are based on data from Sensor Tower. For more detailed analysis and data, visit Sensor Tower.